Flamethrower

Flamethrower
The Flamethrower is a weapon designed to spew flaming napalm. The Flamethrower draws this fuel from a large tank on the underside, meaning reloads are not necessary.

Survivor Pros

 * The Flamethrower does not need to reload.
 * The Flamethrower does not overheat.
 * This weapon boasts a very high DPS that outclasses all close-range options
 * The user can reserve ammo by damaging a zombie until they are on low health, then allowing the afterburn to finish them off.
 * The Flamethrower's alt fire launches a fireball that explodes after it comes to rest, leaving spreading flames that cover a large area.

Survivor Cons

 * The Fuel reserve will run out rather quickly; usually holding enough to kill around 8 Normal Zombies (around 12 if you use the ammo-reserving tactic of allowing afterburn to finish off weakened targets.)
 * The Flamethrower has relatively limited range compared to most weapons.
 * There is no way to replace the fuel tank after it is depleted.
 * The weapon's pilot lights can reveal one's location in dark areas (Especially during the "Lights Out" mutation)

Trivia

 * The Flamethrower is a returning weapon from the classic version of Fatkid. However, the Flamethrower was called the "Plasma Thrower" in the classic version, and lacked the secondary fire. However, the functionality was more or less the same.
 * Much like the Tesla Rifle, the flamethrower doesn't have an on-screen HUD, rather, there is a gauge on the weapon itself that displays the fuel level.
 * The Flamethrower's design takes heavy inspiration from the Flamethrower from the Halo series.